package server.controller;

import l1j.server.server.model.L1World;
import l1j.server.server.model.Instance.L1PcInstance;

public class SpeedHackController extends Thread{
	private static SpeedHackController _instance;	
	public static SpeedHackController getInstance(){
		if (_instance == null){
			_instance = new SpeedHackController();
			_instance.start();
		}
		return _instance;
	}	

	public void hack_timer(){
		try{
			for(L1PcInstance pc : L1World.getInstance().getAllPlayers()){
				if(pc == null || pc.getNetConnection() == null ||pc.isPrivateShop()) continue;
	//			else pc.increase_hackTimer();
			}
		}catch (Exception e){}
	}
	
	public void run(){
		do{
			try{			
				hack_timer();
				//speedHackEngine_timer();
				sleep(1000);			
			}catch (Exception e){}
		} while(true);	
	}

}
